

Marco Bubici
Italy
In the future I want to become a professional 3D artist and work in the movie industry.
I have been experimenting various art forms over the years, but I fell in love with 3D modeling and texturing in 2021.
Learning: BigRock Institute of Magic Technologies
Skills: ZBrush Autodesk Maya XGen Arnold for Maya R3DS Wrap Foundry MARI Cinema 4D Adobe After Affects Marvelous Designer Maya
Expertise: Visual Effects

Editor's Choice
-
Leveled up to Debut Sep 06, 2021
-
Leveled up to Player Feb 12, 2022
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD
• Current Education
BigRock Institute of Magic Technologies
Class of 2022