Marco Bubici
Marco Bubici

Marco Bubici


In the future I want to become a professional 3D artist and work in the movie industry.

I have been experimenting various art forms over the years, but I fell in love with 3D modeling and texturing in 2021.

Learning: BigRock Institute of Magic Technologies

Skills: ZBrush Autodesk Maya XGen Arnold for Maya R3DS Wrap Foundry MARI Cinema 4D Adobe After Affects Marvelous Designer Maya

Expertise: Visual Effects

Editor's Choice

  • Leveled up to Debut Sep 06, 2021
  • Leveled up to Player Feb 12, 2022
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

BigRock Institute of Magic Technologies
Class of 2022