Marco Bubici
ItalyIn the future I want to become a professional 3D artist and work in the movie industry.
I have been experimenting various art forms over the years, but I fell in love with 3D modeling and texturing in 2021.
Learning: BigRock
Skills: Adobe After Affects Adobe Photoshop Adobe Substance Painter Arnold Arnold for Maya Arnold Render Arnold Renderer Autodesk Maya Cinema 4D Foundry MARI Mari Marvellous Designer Marvelous Designer Maya Maya Bifrost R3DS Wrap Substance 3D Painter XGen ZBrush
Expertise: Visual Effects
Editor's Choice
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Leveled up to Debut Sep 06, 2021
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Leveled up to Player Feb 12, 2022
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Leveled up to Contender Dec 06, 2022
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Leveled up to Rookie TBD
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Pro TBD