
Gina Graf
Germany
Creating kick-ass animations together with an awesome team, always striving for more! Yeah, that'd be awesome!
Like many, I got into games as a young kid. Once my dad and brother let me watch them playing games, I got hooked. Years after, I got accepted to study Game Art. Since then, there was no stopping me on becoming an animator!
Learning: Cologne Game Lab
Expertise: 3D Animation Game Design & Development

Excellence Award
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Skipped Debut N/A
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Leveled up to Player Jun 02, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Student of iAnimate
iAnimate
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Dec 2019 -
Jun 2020
Participated in 3 "Gameplay Animation" workshops.
Motion Capture Intern
SlowBros.
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Sep 2019 -
Feb 2020
In charge of doing the clean up of motion capture data in MotionBuilder ; mostly cinematque shots
• Current Education
Cologne Game Lab
Class of 2021