Magdalena Bock
BelgiumMy main goal is to work in the gaming industry. I enjoy many different challenges. Although i would love my job to include sculpting.
After i finished my highschool education in Graphic Design I realized that I wanted to specialize in something else. Preferably more digital. I tried studying Informatics for a while but that did not fit me either. So I thought about what combines artistic elements with technical ones. I came to the conclusion that working in the gaming industry is the perfect thing for me. At this point I had moved from Austria to Belgium, so Iwas lucky to find Howest DAE.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3dsmax 3ds Max Adobe Photoshop Houdini Maya Perforce Quixel Megascan Substance Painter Unity Unreal Engine 4 Visual Studio Code Zbrush
Expertise: Concept Art & Illustration Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player Apr 25, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD