Quan Duong Au
AustraliaMy goal is to one day producing my own CG short movies that tell my own stories of an imaginary world.
Back in 2018 when I was curious about doing 3D CGI that mostly seen in movies, so I attend the most basic, budget-friendly course in my home country. I came with a mindset to develop leisure skillsets for my hobby, which is creating epic scenes like most fantasy genres, and just naturally I became more and more invested in the scene. There are so many things to learn, many layers that contribute to an effective VFX/CG shots.
Learning: Swinbourne University
Skills: Adobe Photoshop Arnold for Maya Autodesk Maya Nukex SpeedTree Substance 3D Painter
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Motion Graphics Visual Effects
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Skipped Debut N/A
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Leveled up to Player Feb 16, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD