Luke Carlos Martins
United KingdomStudio work, freelance work, to work on characters and creatures. Game companies like CA and Frontier are current goals
I used to illustrate, and thought that would be my way into the creative industry. But I've found I much more enjoy 3D artwork, there's nothing quite like the feeling of a fresh project in Zbrush... Ive gotten to grips with many specialized software over the 3 years I've been at Uni and am ready to branch out and attempt harder things for clients, games and maybe CG down the road... At the moment I practice character and creature art, and am contacting industry artists for feedback regularly.
Learning: Solent University
Skills: 3DCoat 3dsmax Adobe Photoshop Marmoset Toolbag3 Marvellous Designer Substance Designer Substance Painter Zbrush
Expertise: Concept Art & Illustration Game Design & Development Immersive Media
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie May 31, 2020
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Pro TBD