Luka Diklić
Luka Diklić

Luka Diklić


I would love nothing more than to be a part of the talented team and create powerful and breathtaking cinematic for movies and games alike.

I got into 3D and VFX about 4 years ago. I started by doing animation but it snowballed into other branches such as: animation, rigging, texturing and eventually modeling where I kept my main focus.

Learning: Self Taught

Skills: Autodesk Maya Keyshot Renderer Headus UV Layout Adobe Photoshop Substance Painter Substance Painter

Expertise: Game Design & Development Product Visualisation Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Mar 26
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD