Lars Pfeffer
Lars Pfeffer

Lars Pfeffer


My goal is to become a passable environment or prop artist in the video game industry, because i love building and exploring them!

When i was 13, during the summer break from 6th to 7th grade, i discovered the world of 3d through first 3d canvas and shortly after that blender. Since i already watched every making of on the dvd's we had, i knew it was possible to do 3d for a living, and i've been working towards this goal myself ever since.

Learning: Self Taught

Skills: Substance Painter Blender Maya Zbrush Photoshop Unreal Engine 4

Expertise: Game Design & Development

  • Leveled up to Debut N/A
  • Leveled up to Player Jun 25, 2019
  • Skipped Contender N/A
  • Leveled up to Rookie Aug 02, 2019
  • Pro TBD


3d Game Artitst at Wooga
Berlin | Aug 2019 -

dunno what to put here lol