Louis Velaine
FranceMy career goal would be to be able to work in the film industry in VFX
I realized that I was attracted to nearby animation around my 13-14 years old thanks to video games, I tried with my friends to make small 3D games on blender at the time, then I went to visit plenty of 3D animation school, whose one where I am now MOPA located in Arles france, I always was attracted by what is creative whether it is originally drawing, cinema, Sculpture but also Art in general
Learning: Ecole MoPA
Skills: 3DS Max 3d Substance Painter Adobe After Affects Adobe Photoshop Arnold Autodesk Maya Cinema4D Cinema 4D Keyshot Keyshot Renderer Megascans Nuke X Octane subsstance designer Substance 3D Painter Substance Designer Substance Painter vray Zbrush
Expertise: 3D Animation
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Leveled up to Debut Aug 29, 2020
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Leveled up to Player Mar 23, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD