Logan Sinnett
United StatesMy main career goals are to be a creature artist or a 3D artist for natural history museums and scientific visualizations.
The Lord of the Rings behind the scenes interviews introduced me to the ZBrush program. I was amazed that I could sculpt with clay on the computer and since then I have learned many programs over the years.
Learning: Ohio University
Skills: Adobe Photoshop Autodesk Maya keyshot Redshift Substance Painter Unity Unreal Engine Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Immersive Media Other Product Visualisation Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Feb 09, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Created animated creatures for a VR walk-through experience using Unity and Samsung Odyssey.
Created various 3D assets for 3D printing, animation, games, and board games. Freelance site bidding.
Cleaned up 3D scans of customers and pets using Pixologic ZBrush. Cleaned up sculpts were used for color 3D printing.