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Patrick Kelly
Patrick Kelly

Patrick Kelly

  Ireland

I'm hoping to work as a 3d generalist, but for now I'm focusing on hard surface modeling and the such.

I probably figured I wanted to make a career out of 3D modeling when I realized that I spent the whole summer building maps in halo forge mode instead actually playing the game...

Learning: Self Taught

Skills: Autodesk Maya Gravity sketch Iray Maya Maya 2019 Mixer Quixel Mixer Substance Painter Unreal Engine 4 Zbrush

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Dec 10, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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