Patrick Kelly
IrelandI'm hoping to work as a 3d generalist, but for now I'm focusing on hard surface modeling and the such.
I probably figured I wanted to make a career out of 3D modeling when I realized that I spent the whole summer building maps in halo forge mode instead actually playing the game...
Learning: Self Taught
Skills: Autodesk Maya Gravity sketch Iray Maya Maya 2019 Mixer Quixel Mixer Substance Painter Unreal Engine 4 Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects
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Skipped Debut N/A
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Leveled up to Player Dec 10, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD