Silvia Lawson-Vilches
United StatesTo light in collaborative environments impassioned to create projects that resonate with people around the world.
I've been spirited about my love for creative projects that connect and bring people together the moment I first picked up a GameCube controller at 6 years old. I realized it was my passion and motivation in life when I applied both my growing technical and artistic skills as a 3D light specialist as an undergraduate at IUPUI.
Learning: Indiana university purdue university Indianapolis
Skills: Autodesk Maya Daz Studio Headus UV Layout Marvelous Designer Maya Megascans Quixel Megascan quixel megascans Quixel Mixer Quixel Suite SpeedTree Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush
Expertise: 3D Animation Game Design & Development Visual Effects
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jan 12, 2020
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Leveled up to Rookie TBD
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Pro TBD