Kyle Sarvas
United StatesMy career goals are to become the best Environment Artist I can be while working at a game, VR, AR, or real-time VFX studio.
I realized that I wanted to work in the entertainment industry at a very young age. I grew up playing video games, reading comics and watching movies. I was always inspired by the art, stories, and worlds being shown in the entertainment industry and I knew that my dream was to one day be able to contribute to this amazing industry.
Learning: Gnomon
Skills: Adobe Photoshop After Affects Autodesk Maya Auto Desk Maya Houdini Marmoset Marmoset Toolbag Maya Nuke Redshift SpeedTree Substance Designer Substance Painter UE4 Vray World Machine Zbrush
Expertise: 3D Animation Architectural Visualisation Game Design & Development Immersive Media Motion Graphics Visual Effects
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender May 29, 2019
-
Leveled up to Rookie TBD
-
Pro TBD