Kyle Martin
United StatesTo work at a studio as a Houdini artist!
Many years ago I was a graphic design student by day and working as an event photographer by night. The 3D animations on the big screens of concerts I was shooting intrigued me, and when I found out I could make the animations on my school computer, I don't think I saw the sun for a month. My early interests in motion graphics images bouncing around the screen soon evolved into a fascination with the photoreal FX seen in feature films and music videos, and I knew this is what I had to do.
Learning: Gnomon
Skills: Autodesk Maya Houdini Maya Nuke Redshift Substance Painter
Expertise: 3D Animation Motion Graphics Visual Effects
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player May 30, 2020
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Leveled up to Contender Jun 02, 2021
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Leveled up to Rookie TBD
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Pro TBD