Rookie Awards 2024 - Open for Entries!
Kurt Fitzgerald
Kurt Fitzgerald

Kurt Fitzgerald

  United States

I'd like to be on-site in a medium sized studio working as an environment artist.

I got my start making custom levels for Source Engine games like Half-life 2 and CS:GO when I was in high school. I ended up finding that I enjoyed the art aspect of level creation more than the level design aspect. After that I picked up 3ds Max and started to learn 3d modelling. I enrolled at the Maryland Institute College of Art and pursued a BFA in Sculpture. As I went through that I started to realize my real interest was working in games over going into a more traditional art career.

Learning: Self Taught

Skills: 3dsmax 3ds Max Marmoset Toolbag rizomuv Substance Designer Substance Painter Unreal Engine 4

Expertise: Other

  • Skipped Debut N/A
  • Leveled up to Player Sep 16, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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