Camilo Kuratomi Hernández
CanadaI want to work on big productions, be part of one of the big teams so that I can learn from the best and put my name up there somewhere.
I realized I wanted to work in the creative media and entertainment industry when I was a kid. I grew up drawing and wanting to be a concept artist. My parents were always supportive and at a young age they allowed me to pursue my dreams as an artist, for this I am very grateful. As I pursued my education I discovered an interest and passion for 3D and VFX which I am now currently working on.
Learning: Vancouver Film School
Skills: 3d Substance Painter Adobe Photoshop Arnold for Maya Arnold Render Autodesk Maya Auto Desk Maya Blender 3.0 Foundry MARI Mari Maya Nukex Nuke X Photoshop Redshift Substance Painter Zbrush
Expertise: 3D Animation Visual Effects
Excellence Award
Draft Selection
-
Leveled up to Debut N/A
-
Leveled up to Player Jul 17, 2020
-
Leveled up to Contender Nov 01, 2022
-
Leveled up to Rookie TBD
-
Pro TBD