Kenza El Mhaia
FranceWorking in the gaming industry, creating characters
When I was a child I always wanted to be a painter. I've spent most of my time in school drawing in the corner of my notebooks, and my favorite class was always art. When I would get home I would finish my homework and go straight to drawing something, and when I wasn't drawing I was watching videos about it. I ended up on a video about Disney characters being sculpted on Zbrush and it really got me interested in this industry
Learning: New3dge
Skills: 3DS Max 3d Substance Painter Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Autodesk Maya Blender Marmoset Marmoset Toolbag Marmoset Toolbag 3 Marmoset Toolbag 4 Marvellous Designer Maya Rizom UV SpeedTree Unreal Engine Unreal Engine 4 Unreal Engine 5 UV Rizom ZBrush
Expertise: 3D Animation Game Design & Development
Draft Selection
Game of the Year - Highly Commended
Draft Selection
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Finalist
Excellence Award
Draft Selection
Rookie of the Year - Finalist
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Leveled up to Debut N/A
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Leveled up to Player Apr 18, 2022
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Leveled up to Contender May 21, 2022
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Leveled up to Rookie TBD
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Pro TBD