Kevin Buck
SwitzerlandI am pursuing a professional career as an environment artist. I want to significantly contribute to AAA game titles.
I have been developing my never ending passion for video games since the age of four. At the age of 18/19 I became interessted in how games are being developed. That's when I found out about 3d modelling packages like 3ds Max and Maya. I started to follow their public learning tutorials and also picked up online learning courses from sites like Pluralsight before I started my studies at the SAE Institute Zurich in September 2018.
Learning: SAE Creative Media Institute
Skills: Autodesk Maya Marvellous Designer Marvelous Designer Quixel Megascan SpeedTree Substance Designer Substance Painter Textures.com Unreal Engine Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Excellence Award
-
Skipped Debut N/A
-
Leveled up to Player May 17, 2020
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD