Karim Diouf
France3d modeler / texturer, lighting, character design. I'm interested in all aspects that are composing 3d images and wish to learn more.
When I was about 12, I discovered the work of cg artists through a friend of my parents, that's when I knew I wanted to work in the animated movie industry, but i've always been interested by art and knew since I was a child I wanted to do art when i'll grow up.
Learning: Ecole MoPA
Skills: Adobe Photoshop Adobe Premiere Pro Arnold Arnold Renderer Autodesk Maya Marvellous Designer Nuke Redshift Renderer Substance Designer Substance Painter Zbrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Nov 15, 2019
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Leveled up to Rookie TBD
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Pro TBD