Rookie Awards 2024 - Open for Entries!
Karim Diouf
Karim Diouf

Karim Diouf

  France

3d modeler / texturer, lighting, character design. I'm interested in all aspects that are composing 3d images and wish to learn more.

When I was about 12, I discovered the work of cg artists through a friend of my parents, that's when I knew I wanted to work in the animated movie industry, but i've always been interested by art and knew since I was a child I wanted to do art when i'll grow up.

Learning: Ecole MoPA

Skills: Adobe Photoshop Adobe Premiere Pro Arnold Arnold Renderer Autodesk Maya Marvellous Designer Nuke Redshift Renderer Substance Designer Substance Painter Zbrush

Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Nov 15, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Internship
Paris | Jul 2019 - Jul 2019

Internship as a modeler and texturer for a month

Current Education

Ecole MoPA
Class of 2021

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