Justin Monaghan
AustraliaTo become a 3D texture artist working on various feature films focusing on bringing to life assets, characters and eventually worlds.
As a creative person from an early age, I always thought that I would be an artist for life. I pursued my passion and become a traditional painter and now a digital 3D artist. My journey to this place has been one in the making for the past 24 years. It was originally sparked as I saw the mastery of illustration of Marcos Mateu-Mestre in the animated classic Prince of Egypt and this passion returned as a 36 year old once again reminded that I was created to tell stories of meaning.
Learning: Flinders University / CDW Studios
Skills: Autodesk Maya Maya 2020 Substance Painter
Expertise: Concept Art & Illustration Visual Effects
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Skipped Debut N/A
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Leveled up to Player May 27, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD