Julian Macias
FranceBecome a technical artist in a AAA game studio.
I've love animation all my life. At first I wanted to work on that, but about 5 years ago I realized I enjoy more working on games and programming. Since then I've been learning Unreal and Unity mostly with tutorials and reading documentation. In 2020 after saving up for some time and building up my portfolio I started studying Game Art at ArtFx Montpellier.
Learning: ARTFX SCHOOLS
Skills: 3DS Max Adobe Illustrator Adobe Photoshop Adobe Substance Designer Adobe Substance Painter After Affects Arnold Autodesk Maya Maya mixamo Substance Designer Substance Painter Unreal Engine Unreal Engine 4 ZBrush
Expertise: 2D Animation 3D Animation Game Design & Development Motion Graphics
Game of the Year - Highly Commended
Rookie of the Year - Finalist
Excellence Award
Draft Selection
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Nov 11, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Assistant animator for japanese artist Motomichi Nakamura
Unity developer mostly for educational apps and AR.