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José Pablo Villaseñor Ramírez
José Pablo Villaseñor Ramírez

José Pablo Villaseñor Ramírez


visually appealing and innovating video games, cinematic and movies feed my hype and will to work on this kind of projects.

As a teenager, at around my 12 years old, I noticed an interest for creating props and models, but the lack of materials and the curiosity led me in to the digital side of modeling and texturing .

Learning: Vancouver Film School

Skills: Maya Zbrush Redshift Renderer Substance Painter Marvelous Designer

Expertise: Game Design & Development Other Product Visualisation Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player May 31, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Vancouver Film School
Class of 2019