Rookie Awards 2024 - Open for Entries!
Jorge Luz
Jorge Luz

Jorge Luz

  United States

I want to work as a prop and environment artist in major games studio that works on game franchises that defined my life.

When I first played The Legend of Zelda - Ocarina of Time as a child I realized the potential of games for storytelling. After trying to get into game development by studying computer science in college, I realized I preferred the design and art part of games over the programming.

Learning: Gnomon

Skills: Autodesk Maya Marmoset Toolbag Substance Painter Zbrush

Expertise: 3D Animation Game Design & Development Immersive Media Product Visualisation

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 24, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Gnomon
Class of 2019

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