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Jordan Moodaliar
Jordan Moodaliar

Jordan Moodaliar

  South Africa

I hope that one day I can be apart of the same level of studios that were responsible for Warcraft and other major movies and games.

Well, I've always been interested in characters, monsters and fantasy creatures in general and I've watched plenty of CGI movies but on this particular day, the day Warcraft had just been released in our Cinema, I had the urge to figure out how it was possible that these CG characters looked so life-like. I went home and asked my Dad how such realism is possible in a CG character that doesn't exist. He responded with one word...ZBrush.

Learning: Self Taught

Skills: Adobe Photoshop Arnold Arnold for Maya Autodesk Maya Keyshot Renderer Marvelous Designer Maya Photoshop Substance Painter xgen Zbrush

Expertise: Game Design & Development Other Visual Effects

  • Leveled up to Debut Mar 09, 2020
  • Skipped Player N/A
  • Leveled up to Contender Sep 24, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

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