Paolo Orellano
CanadaThe current goal is to get started in the industry and start working and the main goal is to become a Director, a Producer or a VFX Lead.
Ever since I was a kid, I've always wondered how to create the creatures and effects every time I see movies with my friends or family. At the age of 16, I started playing around with SONY Vegas Pro creating skits and shorts with my friends, adding effects whenever we can. I just knew then that its what I wanted to do in the future.
Learning: Vancouver Film School
Skills: Adobe After Affects Adobe Photoshop Adobe Premiere Pro Adobe Premier Pro Arnold Renderer Auto Desk Maya CrazyBump Nuke Nukex Redshift Renderer Substance Painter Zbrush
Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Motion Graphics Other Product Visualisation Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 08, 2019
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Leveled up to Rookie TBD
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Pro TBD