Rookie Awards 2024 - Open for Entries!
Johannes Bengtsson
Johannes Bengtsson

Johannes Bengtsson

  Sweden

As an environment artist I want to work with teams that appreciate immense effort put into a game world while helping each other grow

When I heard from my older brother that Sweden actually had one or two academies in game development around 10 year ago, tI didn't take it to seriously. Studying to become a game developer back then was nothing big, as high schools really didn't advertise or encourage that industry. For me it was to either become an architect or a chef, but inside I really knew I wanted to work with games as an environment artitst. But now I am finally midways of making my dream a reality!

Learning: The Game Assembly

Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Marvellous Designer Marvelous Designer Substance Designer Substance Painter Unreal Engine 4 ZBrush

Expertise: Concept Art & Illustration Game Design & Development Other

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 08, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Environment Artist Intern
Stockholm, Sweden | Sep 2018 - Apr 2019

I worked on Overkill's The Walking Dead and Payday 2

Current Education

The Game Assembly
Class of 2019

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