Joshua Moy
United Kingdom3D Modelling/Groom/CFX Artist
When I was a child I was obsessed with film and animation and knew I wanted to work in the field. I didn't know exactly how or what I wanted to do, so I just started drawing in hopes I would be able to create something as cool as I saw on the big screen or in video games. As I got older, and more educated in the area, I became more interested, and find myself constantly looking to improve my artistic and technical skill.
Learning: Self Taught
Skills: Adobe Photoshop Adobe Premiere Arnold Arnold Renderer Autodesk Maya Maya photoshop Photoshop elements editor 13 Substance Painter xgen Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 16, 2019
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Leveled up to Rookie Jul 11, 2020
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Pro TBD
• Experience
Brought on during crunch time to help in a feature film, where I worked in the Technical Animation department.