Rookie Awards 2024 - Open for Entries!
Jiang Jinsheng
Jiang Jinsheng

Jiang Jinsheng

  China

My biggest career goal is to comprehensively study art and technology, combining the two to create best artworks.

I have loved art since childhood, but I also like mathematics, physics and chemistry, and exploring the unknown makes me exciting. In college, I realized how pleasant it is to work with a group of people with the same hobbies. The CGI industry is full of art and technology lovers. It can be my paradise. I want to further my study in USA or Canada and then to work in the studio.

Learning: Shanghai Tongji University

Skills: Autodesk Maya Marvellous Designer SpeedTree Substance Designer Substance Painter Unity Unity HDRP

Expertise: 3D Animation Game Design & Development Immersive Media

  • Skipped Debut N/A
  • Leveled up to Player Mar 09, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Shanghai | Jun 2019 - Present

My intership of TA in Unity Shanghai mainly focus on procedual creation including Unity&Substance and Unity&Houdini.

Current Education

Shanghai Tongji University
Class of 2020

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