Janani Hariharan
United StatesI hope to specialize in prop art and material creation; hard surface modeling and baking high to low poly for assets and substance designer.
I realized I wanted to work in the entertainment industry after watching the first Avatar movie. I was so mesmerized at the worlds that we could create with 3D technology, and I knew I wanted to be apart of it. I was incredibly inspired at the fact that I could bring my imagination and fantasies to life and this is exactly what I wanted to do.
Learning: DePaul University
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Marmoset Toolbag3 Substance Designer Substance Painter
Expertise: Architectural Visualisation Game Design & Development Other
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Aug 12, 2020
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Leveled up to Rookie TBD
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Pro TBD