Jacqueline Köhnlein
GermanyI hope to find a fun and challenging work inviroment where I learn many new things!
Due to my passion of videoames I originally wanted to become a game developer, but when I had a short 3D course in my school I had so much fun modeling that I knew that the visual side of the 3D world was more fitting for me. In my time at PixlVisn I was introduced to almost every side of cfx and in the end I specialized on modeling, texturing and grooming.
Learning: PIXL VISN | media arts academy
Skills: 3d Substance Painter Adobe Substance Painter Arnold for Maya Houdini Mantra Marvellous Designer Maya 2019 Nuke X Unreal Engine ZBrush
Expertise: Visual Effects
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Apr 20, 2022
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Leveled up to Rookie TBD
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Pro TBD