Jacopo Murru
ItalyMy career goal is to be part of the Industry as a Character Artist, making AAA videogames.
Since my first Gameboy at the age of 7, I've been fascinated by the "magical" world behind videogames. As a player I've always paid close attention to details and mechanics, trying to understand how they were possible. After High School I realized I wanted to learn more about it and I felt in love with 3D modeling. At that point I knew that this had to become my life job.
Learning: istituto europeo di design
Skills: 3d Substance Painter Autodesk Maya Marvelous Designer Unreal Engine 4 ZBrush
Expertise: 3D Animation Game Design & Development
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Leveled up to Debut Sep 01, 2015
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Leveled up to Player Jan 05, 2019
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Leveled up to Contender Apr 11, 2022
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Leveled up to Rookie TBD
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Pro TBD