Jack Yuster
United States




CG & Stop-Motion Character Animator
All the way back in elementary school, I began to teach myself stop-motion animation by framing through my favorite animated films. I started experimenting with Legos, clay, and then eventually building my own characters. I have not stopped learning since. Now, I am further developing my skills in 3D character animation. Through my hard work, discipline, and determination, I strive to continue learning and bettering myself in this awesome craft of animation!
Learning: Ringling College of Art and Design
Skills: Adobe Photoshop Adobe Premiere Pro Adobe Substance Painter Arnold Autodesk Maya Maya Nuke Substance Painter ZBrush
Expertise: 3D Animation Other

Rookie of the Year - Finalist

Draft Selection

Rookie of the Year - Finalist

Rookie of the Year - Finalist

Draft Selection

Rookie of the Year - Finalist
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Leveled up to Debut N/A
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Leveled up to Player May 24, 2021
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Leveled up to Contender N/A
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Leveled up to Rookie May 14, 2023
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Pro TBD