Ioannis Stamatelis
GermanyTo work as an environment artist at a game studio, gather experience, eventually become a lead and continue working with talented people.
I was always fascinated by video games. I would stay for hours on the same level, astonished by the level of detail, and try to gather how the game environment was made. After making a career change, I decided to study and learn more about game art and design. That is why I finished my BA in Game Art and Animation and continue honing my skills in the field.
Learning: Think Tank Training Centre
Skills: Adobe Photoshop Autodesk Maya Foundry MARI Marmoset Toolbag3 Substance Designer Substance Painter Vray Zbrush
Expertise: Game Design & Development Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player May 03, 2020
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Leveled up to Contender Feb 03, 2024
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Leveled up to Rookie TBD
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Pro TBD