Inias Schoutteet
BelgiumAspiring Texture / Technical Artist.
From early on Graphic Design was a passion. Designing logo's and building websites from the ground up was a daily hobby I would spend hours on. With the combination of my vast imagination my friends boosted me into studying Game Graphics Production @ DAE, Howest. Once these doors opened up for me, I felt like a kid getting new toys to play with! I love the 3D world because as we all know it has no boundaries. If you can imagine it, you can make it.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3ds Max Adobe Photoshop Autodesk 3ds Max Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush
Expertise: Architectural Visualisation Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player Mar 09, 2019
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Leveled up to Contender Apr 23, 2019
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Leveled up to Rookie TBD
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Pro TBD