David Michael Dorn IIUnited States
I would like to eventually be the lead environment modeler for an established game company.
Around 6 or 7, when I first got a Nes and a Sega. My choice was solidified when I was given a PlayStation Original, with Tomb Raider, Metal Gear, and Legacy of Kain. Seeing the environments and characters made me want to create them. From that point on I was constantly writing game ideas in books, coming up with characters and essentially theorycrafting what I would like to make. When I got into the 9th grade I started taking computer courses and self teaching 3dsMax and Maya.
Learning: Academy of Art University
Skipped Debut TBD
Skipped Player N/A
Leveled up to Contender Apr 14
Leveled up to Rookie TBD
I have worked to receive my Associates Degree in Game Development. I earned it on December 2017 and wish to put it to good use.