Jaepil han
South KoreaAfter getting a job, I want to be recognized as a realistic character artist.
The trigger was when I uploaded a game asset to the Steam Workshop. At that time, I felt the fun of modeling in the process of making assets. The positive response to my assets was also a big help. After that, I dig deeper into this field.
Learning: cg5 Academy
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Designer Arnold for Maya Marvellous Designer Maya XGen ZBrush
Expertise: Visual Effects
Excellence Award
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Mar 15, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD