Hannah Mae McCulloch
BelgiumI love creating 3D character Art.
I've known since I was a teenager that I wanted to turn my creativity into my profession. I've been drawing and designing characters and worlds for as long as I can remember. As someone who has always loved playing games, it was only natural that I aspired to work in the games industry. This goal became clearest to me in college, when I discovered that my passion lay in 3D character creation rather than concept art.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3dsmax 3d Substance Painter Adobe Substance Painter Blender Marmoset Toolbag Marmoset Toolbag 4 Maya 2022 Maya 2023 Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Editor's Choice
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Leveled up to Debut N/A
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Leveled up to Player Mar 04, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD