Hajnalka Gyebnár
HungaryI like to become an environment artist working in film and game industry.
Since I was a kid, I played video games just for the graphic and its supernatural world, wached blockbusters for its visual effects and outer world scenes. During my BA in costume design I realized how I liked to work and express what I like to do.
Learning: Self Taught
Skills: Adobe Photoshop Adobe Substance Designer Adobe Substance Painter Arnold for Maya ZBrush
Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development Other Product Visualisation Visual Effects
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Jul 13, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD