Glenese Hand

Glenese Hand

  United States

*Character & Creature Designer/Artist -- digital & "traditional" techs *Action Figure/Publicity/Toy Sculptor -- huge fan of McFarlane Toys

I was raised on Classic Hollywood Monster Movies (& 80's horror). So I've always appreciated the associated art of illusion, mystery, makeup effects, & visual storytelling. This led me to combine my love of Halloween & athleticism into Makeup, Mask, & Prosthetics/FX Design & Instruction + Creature/Stunt Performance. It wasn't until last year that I decided to truly start learning digital modeling/sculpting (& hoping some of my "traditional" skills translate into such).

Learning: Self Taught

Skills: Maya Adobe Photoshop ZBrush Zbrush Photoshop Zbrush Arnold Renderer

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other Product Visualisation

  • Skipped Debut N/A
  • Leveled up to Player Jul 01
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD