Giulio Marrone Dittli
SwitzerlandMy main career goal is to work on exciting projects as a 3D modeler in order to learn give back as much as i can.
Growing up in Florence, surrounded by the Master's works made me realize what i wanted to do in my lifetime. Since i was a child I was fascinated by art, the complex beauty of anathomy and composition. I want to learn more and share my passion through the modern media and technologies!
Learning: Self Taught
Skills: Autodesk Maya Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: 3D Animation Game Design & Development Visual Effects
Draft Selection
-
Skipped Debut TBD
-
Skipped Player TBD
-
Skipped Contender N/A
-
Leveled up to Rookie Mar 18, 2019
-
Pro TBD