Giorgi Koridze
GeorgiaI want to make game-ready assets for Tripple A or indie games (This doesn't matter). In different art styles and for different auditories.
I was 12 years old when I said I want to become a 3D animator for the first time. I started to learn 3D graphics on my own with the books and some kind of tutorials that weren't that helpful. Shortly my friends decided to join me but we changed our path to Video game development. When I was 14 we participated in local Game Jam which boosted our motivation in this industry. Now I can say that I have a big knowledge of 3D game asset modeling, but can't start my career in this industry.
Learning: Self Taught
Skills: Autodesk Maya Marmoset Toolbag Substance Painter Zbrush
Expertise: Game Design & Development
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Leveled up to Debut Aug 04, 2020
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD