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Gia Han Lam
Gia Han Lam

Gia Han Lam

  Belgium

Since I'm extremely interested in both 2D visual development art and 3D Character art, I'd either like to become a concept or 3D Artist.

I realized I wanted to pursue art about 5 years ago! I studied languages at the time but then realized I would much rather pursue creative art in the games and animation industry. My goal is to be able to blend 2D and 3D art together and I aim to become a Character Artist!

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: 3dsmax 3ds Max 3d Substance Painter Adobe Photoshop Arnold for Maya Autodesk 3ds Max Auto Desk Maya Marmoset Marmoset Toolbag Marmoset Toolbag 4 Marvellous Designer Maya Photoshop Quixel Mixer Substance 3D Painter Substance Painter texturingxyz Zbrush

Expertise: 2D Animation Concept Art & Illustration Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player May 08, 2020
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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