Guilherme Cazarine
CanadaTexture/ Look dev artist
I've worked in the advertising industry in Brazil for the last 5 years. In 2018, after experimenting with 3d software I decided to change my career and work with computer graphics. After learning more about the process, I realized that I was passionate about texturing and shading.
Learning: Vancouver Film School
Skills: Adobe Photoshop Arnold Renderer Autodesk Maya Nuke Substance Designer Substance Painter Zbrush
Expertise: 3D Animation Game Design & Development Visual Effects
Rookie of the Year - Finalist
Draft Selection
Excellence Award
Rookie of the Year - Finalist
Excellence Award
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Skipped Debut N/A
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Leveled up to Player May 31, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Vancouver Film School
Class of 2019