Rookie Awards 2024 - Open for Entries!
Guilherme Cazarine
Guilherme Cazarine

Guilherme Cazarine

  Canada

Texture/ Look dev artist

I've worked in the advertising industry in Brazil for the last 5 years. In 2018, after experimenting with 3d software I decided to change my career and work with computer graphics. After learning more about the process, I realized that I was passionate about texturing and shading.

Learning: Vancouver Film School

Skills: Adobe Photoshop Arnold Renderer Autodesk Maya Nuke Substance Designer Substance Painter Zbrush

Expertise: 3D Animation Game Design & Development Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player May 31, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Vancouver Film School
Class of 2019

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