Gary SmithUnited Kingdom
Eventually, I would like to work as a prop and environment artist at a reputable studio within the industry.
I started 3D modeling in 2016, making small models in Blender as a hobby. I was on and off for a few years, but in 2020 I began to take it more seriously while studying in college. After finishing college, I decided 3D art was something I wanted to pursue and applied to the Games Art and Design course at Norwich University of the Arts. Here I'm developing my skills, refining the skills I already have, and applying my pre-existing knowledge to my work.
Learning: Norwich University of the Arts
Skills: Adobe Photoshop 3d Substance Painter Blender Unreal Engine 5 UNREAL ENGINE 5.1 ZBrush
Expertise: Game Design & Development
Leveled up to Debut N/A
Leveled up to Player Jan 11, 2023
Leveled up to Contender TBD
Leveled up to Rookie TBD