
Gabriel Reyes
Dominican RepublicMy goal is to be able to start working on projects within a 3d studio,to be able to contribute and continue learning within a team.
From a young age, as most people, I was drawn to 2D and 3D animation but never really looked into it as a "career" path, given its not something common in latin america. Throughhout highschool I developed a lot of artistic skills which still had no particular use, that was until I stumbled upon a 3D artist online. I was mesmerized by what I saw and decided to look into it feeling I had finally found the path I was looking for. A place were imagination runs wild and there are no limits.
Learning: Self Taught
Skills: ZBrush Adobe Photoshop Arnold for Maya subtance painter Autodesk Maya Subtance 3D painter Auto Desk Maya Maya 2020 zbrrush
Expertise: Concept Art & Illustration
-
Leveled up to Debut Jul 12, 2018
-
Leveled up to Player Jan 12, 2022
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD