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Clément Roudeau

Clément Roudeau

  France

At the time I'm writing, I'm mainly interested in Creature Modeling, and Texturing. Working in team doing this would be my goal.

Back when I was in college, I started to look at 3d car models used in ads. At the same time I discovered softwares like Blender. The grey uniform screen appeared like infinite possibility to me.

Learning: VFX-Workshop

Skills: 3dsmax Adobe Photoshop Affinity Photo After Effects Arnold Arnold Renderer Autodesk Maya Blender Doom Earth Foundry MARI Houdini Luxcore Mari Maya Nasa natron Nuke Photoshop Premiere R3DS Wrap Satan Substance Designer Substance Painter TreeIt xgen Zbrush

Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development Immersive Media Other Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Apr 03, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

VFX-Workshop
Class of 2021

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