Ryan Lavelle
United KingdomI wish to work my way up the ladder of becoming a professional 3d games artist, learning what’s important in a studio pipeline.
I remember my first time playing Super Mario 64. I instantly became immersed in the environment and the world that I was playing in. I very quickly realised that these media forms could make you believe that you were involved in alternate realities and that is what truly fascinates me with the entertainment industry.
Learning: University of Suffolk
Skills: 3ds Max Adobe Photoshop Autodesk 3ds Max Substance Painter Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Immersive Media
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jun 08, 2019
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Leveled up to Rookie TBD
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Pro TBD