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Frerk Guentzler
Frerk Guentzler

Frerk Guentzler

  Germany

My goal is to one time help other to evolve their skills while working as an weapon and prop artist in a A+ game studio.

Hello visitor. :) I'm a passionate 3D artist with focus on Hard Surface Props & Weapons as well as Environments. After years of self learning I decided to also get a "formal education" and completed my Digital Art Study at the Games Academy Frankfurt in 2019. During this time I was also able to gain experience in other game development areas like Animation, Rigging, Sculpting, Engine Implementation & Set-Up (Unity & Unreal), Character Art, Game Design, Project- and People-Management.

Learning: Games Academy Frankfurt

Skills: 3d max 3D Studio Max Adobe InDesign Adobe Photoshop Marmoset Toolbag 3 Maya Substance Designer Substance Painter Unity Wwise

Expertise: 3D Animation Game Design & Development Other

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender May 23, 2019
  • Leveled up to Rookie Apr 01, 2022
  • Pro TBD

Experience

Revenants
| May 2018 - Sep 2018

Responsible for modelling and texturing of the LMG for the upcoming game "Revenants".

3rd Semester Student Project: Wizard Wars
Games Academy Frankfurt | Oct 2018 - Apr 2019

Semester Student Project: Wizard Wars 3D tactical fantasy game - Unity Responsibilities: - Vision Keeper - Environment & Character Art

2nd Semester Student Project: R.O.S.T.
Games Academy Frankfurt | May 2018 - Aug 2018

3D twin-stick shooter - Unity Responsibilities: - Vision Keeper - Artist Coordinator - Game Designer - Environment Art - Vfx-Artist

Fallout Cascadia
| Apr 2017 - Nov 2017

Responsible for the creation of 3D Assets (concept, modelling, baking & texturing) for the Fallout 4 total conversion "Fallout: Cascadia" (h

1st Semester Student Project: Gimmys Escape
Games Academy Frankfurt | Oct 2017 - Apr 2018

1st Semester Student Project: Gimmys Escape 2.5D Platformer - Unity Responsibilities: - Vision Keeper - Environment Artist

Command & Conquer Genesis
| May 2015 - Oct 2016

Command & Conquer Genesis Design and realisation of several 3D weapons and environment assets for an FPS game.

Current Education

Games Academy Frankfurt
Class of 2019

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