
Francesco Matteo Olcese
United States
To become a well rounded technical artist with a focus on rigging and scripting.
Originally from Italy, I decided to come to the United States at a relatively young age to pursue my dream of working in the entertainment industry. My first interest was games, reason why I pursued a Bachelor in Game Art and Design. During my studies I learned about all the different production departments and instantly become passionate about character rigging, which became my main focus.
Learning: Academy of Art University
Skills: Autodesk Maya Zbrush 3DCoat Adobe Photoshop Nuke Marmoset Toolbag
Expertise: Game Design & Development Visual Effects

Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 08, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Academy of Art University
Class of 2020