Francesca Tarabocchia
ItalyMy dream is to enter in the game industry as an environment artist, and I'm currently studying online and building my own portfolio.
When I was 16, while I was still in high school, I casually discovered the world of 3D graphics and fell in love with it. I spent some months playing around with blender in my free time and then got passionate about it and started looking for more informations. I discovered a whole new world and started to realize that I could actually make a living out of that. So I went at BigRock, enrolling on a CG course which taught me all the basics to start in the field.
Learning: BigRock
Skills: Autodesk Maya Marmoset Toolbag Maya Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: 3D Animation Game Design & Development
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Skipped Debut N/A
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Leveled up to Player Nov 19, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD